Mostly True
NC (엔씨) and the Internet Business Association have spent the past decade helping game startups gain a foothold at G-STAR, South Korea's major game exhibition, accompanying 43 companies through the program, according to the claim under review.
The program, run jointly by NC and the Internet Business Association, has given early-stage game developers exhibition opportunities at G-STAR that they would often struggle to secure on their own, including booth space and a platform to showcase their titles to industry visitors.
Over the ten-year run of the initiative, 43 startups have taken part, forming what the claim describes as a "win-win partnership" (상생 동행) between the established gaming company and emerging developers.
The claim's core figures — the ten-year span and the count of 43 supported companies — are the central elements of the assertion. Details beyond these, such as the specific outcomes for individual startups or the exact terms of NC's support each year, are not established in the available material and remain open questions.
The essential claim that NC and the Internet Business Association have supported game startups' G-STAR entry for ten years and accompanied 43 companies is Mostly True.